Isabela Stockman uses all the first habits that involve the “Private Victory” to get the “Independence” of her project.
Functions: One of the reasons she created this project is to make her colleagues like the language, and to be able to understand and improve other skills.
Ana Laura’s project is a game to improve students learning on the subject ‘Simple Present’ in English through gamification, to make learning easier and more amusing!
Diego’s mission is to improve their learning on the subject ‘Simple Future’ in English through questions, to make learning easier!
The objective of William’s project is to use a tool from the internet, in this case, Minecraft, to learn English, specifically the adjectives, making it easier for the classmates to learn this language!